Modo is an ancient and secretive Faction. Little is known of this Faction by outsiders, other than they should be treated with caution.
Followers of Modo integrate many types of ancient dark arts including spells, curses and talismans into their combat style. With this vast array of methods, they are unpredictable, sometimes transforming into ghosts, or sometimes summoning terrifying forces of nature to unleash on their opponents.
Modo is the shapeshifting faction in Jade Dynasty. Unpredictable and mystical, they have a vast array of strategic skills and builds to choose from. They can be strong damage-dealers, AoE attackers, and can deal damage both in melee and from range. This makes them an extremely powerful class, but it is not easy to master. Only a smart player with quick reflexes can play a Modo effectively.
The Modo gameplay revolves around the three forms a Modo can get:
Human Form: Specializes in area-effect attacks that damage many enemies at once. The Tome section that corresponds to the Human Form is Heresy.
Demonic Posture: Specializes in melee single-target attacks, with increased Defense. The Tome section that corresponds to the Demonic Posture is Rage.
Modon Form: Specializes in ranged single-target attacks with bleed effects, with increased Resistances. The Tome section that corresponds to the Modon Form is Venoma.
Which one to choose depends entirely on the player. You can select one of them, two of them, or even all three at once. There is no "more powerful form", just a more powerful player.
Strengths:
Very versatile
Excellent in end-game gameplay
Capable of dealing both melee and ranged damage
Effective at PK (Player-Killing)
Can deal some nice Area-of-Effect damage (when in Human Form)
Can achieve one of the highest health pools in the game (when in Demonic Poster)
Can achieve one of the highest spirit pools in the game (when in Modon Form)
Weaknesses:
Difficult to learn
Low Defense when in Human form
Needs to change forms to use different skills